Define "attacking" for me, please.
Anyway, as I predicted long ago, the remake of RE4 got splendid feedback in the recent reviews. I mean, I'm not really surprised to know that it done so well. Every gamer who ever enjoyed RE4 the original, is completely biased towards RE4, but they hate RE5, which is virtually identical. And Capcom in my view, barely changed anything from the original version from 2005, just because RE4 is so iconic. In other words, I feel like they played it safe.
They did change the story a bit and altered certain enemies, but in general, much of what you do is pretty much the same. Only, some parts are super cheesy.
Hm. And I thought RE2 and 3 were supposed to be iconic games as well. So why didn't they get the same sort of paint job that RE4 received? What's funny is, fanboys always come online and incessantly complain about RE3 having omitted content, yet for some reason, I seldomly ever notice RE2 being criticized on gaming communities for having a lot of missing stuff in it as well. It's essentially a case of hypocrisy.
Maybe Capcom should remember that the series began as 'survival horror' and not action. They even coined that term, even though in general, the genre itself truly began years beforehand, with
Alone in the Dark,
Clock Tower,
Sweet Home and whatnot being the genre's primary forerunners. But a few of those games didn't really match what RE represents. You still had to find things, but you sometimes had no ability to fight back, so you were constantly having to stay on the move. Particularly when that creepy music played, and you knew Scissorman was looking for you. But you had no guns, unless it was when you acquired one for a special scene. Otherwise, it wasn't like RE where you pick up a shotgun and other firearms.
In my opinion, RE4 may have been a fantastic action game with interesting set pieces back in the day, but it was ultimately the game that moved the franchise into the lame shoot 'em up territory it became known for in later years. Basically until RE7 temporarily revived it. But hell, even that was more or less an action game again by the time the
End of Zoe and
Not a Hero content dropped. Then RE8 (
Village) was full on action again, apparently because RE7 was considered to be 'too scary' or something.
A horror series!? Too scary!? Jesus. That's like saying a football game is too sporty and needs to have less players on the pitch.
One and one is, what number?