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Workshopping Game Dialogue

Wasn't sure of where to put this. Figured CS&T was the closest to correct. I'm working on a psychological RPG game, and I've been workshopping dialogue. I wanted to share it here, as I don't have too many people to share it with irl. This is one draft of a late game level's major dialogue sequences, and only one branch of choices.

The game revolves around the player's Ego and Id going on a series of adventures through the subconscious, with a goal of overthrowing oppressive forces within the mind and learning to work together and love who they are. This sequence occurs in some versions of the late game, depending on choice.

I've based the pair of protagonists off my own life experience, as I feel I have a unique perspective and found it difficult to simply make up a perspective on topics that felt so personal to me. Even though the protagonist will be nameable in the final product, I'm using my own (first) name as a placeholder. No other real names are listed here, don't be creepy.

WARNING:
This gets into extremely heavy and possibly triggering topics. It's a psychological RPG, so you should go in expecting difficult topics, situations, adult language, (a lot) and themes that may make you uncomfortable. I will not be insulted if that turns you away, focus on your mental health. If you've read that disclaimer, and have decided you're okay with that, and that you've got time to read or peruse, I appreciate all feedback. Please enjoy the first rendition of The Tripzone.

I'm sorry it's in .txt format. I don't have word anymore and this site won't take .rtf
 

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