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What MMO Gaming PC games do you like/play?

Ok.. and this looks looks interesting. Do you currently play? Does it have a stand alone that is free to try out?
I bought it a few weeks ago and now I'm trying to beat all the campaigns on expert with my friends. You can play it however you want, whether that be solo, co-op, or goofing off. Either way the game always feels fair and the game leaves me impressed on how it balances the difficulty for many situations.

It costs $10 but when it's on sale it's usually about $2
 
@fattymeatysardine Hello Ferrit Master lol... or is that a possum? At any rate... How many play, and are you/your friends, looking for extra players? I gather this is Left 4 Dead version 2?
 
@fattymeatysardine Hello Ferrit Master lol... or is that a possum? At any rate... How many play, and are you/your friends, looking for extra players? I gather this is Left 4 Dead version 2?
It's a Japanese mouse ニホンヤマネ that hibernates.
Anyways, it's up to 4 players but we're tackling expert so a new player wouldn't be ideal.
And Left for Dead 2 includes the levels from 1; it's an upgraded version.
 
So if anyone wants to 'initiate' me... lol... I am a rather intense study.

I'm curious, what sorts of games/genres are you looking for?

Like at this point there's just... there's so many. I look at my profile on Steam and I've got like 873 games on there, it says. And that's just modern games available on PC. Retro games, which fill half this PC's hard drive, is probably over 16000 at this point.

Note thought that some types of games are missing from some spaces. For instance, AAA games (the big budget ones) are comprised entirely of investor-safe releases, so almost all genres are missing from that group. AAA games are mostly shooters and... uh... uhhhhhhh... something. Open world games, that's the other one, they like those. Things like Assassin's Creed and whatnot.

Anything other than super-safe releases are going to be found outside of that group. AA or indie. There's occasional exceptions, most of which seem to be released by Capcom or FromSoft (Monster Hunter, Street Fighter, Dark Souls & Elden Ring, from those two publishers), but usually that's the rule.

I usually can come up with suggestions for things to try out, but it depends. I usually avoid AAA games due to their tendency to release all buggy and unfinished and with WAY too many stupid cutscenes (also I dont like FPS games really, which is half of AAA games at this point... not too fond of "open world" games either come to think of it) so I have zero suggestions there, but anything else, chances are I can come up with some ideas.

Probably not for multiplayer games though. For me the only real exception to the "I'll do it myself" rule is fighting games, which are pure 1 on 1 PVP, which I guess is what makes it okay for me. I do know those very well. But other multiplayer focused games, no. I might know that a given one exists, like I've certainly seen Arc Raiders and whatnot, but beyond the name and type I usually have no details on them.

Chances are though I'll be much too familiar with Monster Hunter before too long. That's the one my friend keeps wanting me to join him in, and I did used to play the older ones way back when... feh. So I guess there's that one. I'm rather doubting I'll actually stick with it though. It looks way too easy to hold my attention for very long.
 
Name your favorite MMO and tell others why you like it...

If you don't know what that is (no worries-read on): An MMO is a Massive Multiplayer Online game is a genre of online video game where thousands of players simultaneously inhabit the same persistent virtual world, interacting, cooperating, or competing with each other. Key features include large-scale player interaction, character progression, and ongoing, evolving game worlds.

I have only tried four and then stayed with Pantheon which is in EA stages at this point. I like that one best so far, but am open to other games as long as they are playable on my gaming PC. It's pretty cool. I am open to mentoring/friending people on this game, and love it when others reach out to me as someone did, with another game to try (like a friend did with Monsters & Memories).

I have also tried these:

I tried out WoW very briefly. I put in almost a week and found people to be rather uncivilized, rude and/or younger on that game. One asked me to group with him and when I followed him he purposely jumped over a ditch, which I following him went into, and way down into a monster cavern, with no way out, as he laughed... and kept taunting me/my character as I realized it was futile to fight off the never ending monsters in that pit. That was the final straw for that game! So happy I didn't invest any funds in it and it was merely the free version ha.

GW2 was ok, but lacking connection, people are not actively seeking guild members or to help/mentor you in that game as per my experience. That one I might go back to if I. had buddies to play with. Like I said the connections are important draw to gaming for me!

Monsters & Memories, tried with a friend, but it is available in spurts (free) due to that current development stage.

Then again there is Pantheonmmo, which has a nice community. The most fun I had was when I organized play sessions for friends. I have toons (characters) that I have developed from lower levels all the way up to mid 35ish. I'd be happy to introduce others here to it!

Does DCS count? I am still learning the game, it is very difficult. I have not flown with other people yet. I have in Microsoft Flight Simulator 2024. My friend and I fly places.

I am not sure which games are MMO. If they are where strangers play, I would not do that. I get tricked easily and people make jokes using insults that I guess people are not bothered by but upset me.
 
If they are where strangers play,

Extreme numbers of them, yeah. MMO = "massively multiplayer online".

Typically MMOs have no offline mode and involve very frequent interactions, like if you're walking around the world you'll see other players roaming around doing who knows what. Often these games are designed with the intent of getting players to team up to do things. Some are designed in such a way as to be nearly impossible to progress in if you are not ever teaming up with others.

They're also usually horribly complicated. Been a problem with the genre since the start.
 
I usually can come up with suggestions for things to try out, but it depends. I usually avoid AAA games due to their tendency to release all buggy and unfinished and with WAY too many stupid cutscenes

Red Dead Redemption 2. I wanted it because people said so much about it, how much it meant to them. They thought it was the most wonderful game. I hated it. The only game I ever felt that way about. The cut scenes are extremely long and most cannot be skipped.

I loved one of the COD games, so many titles I cannot remember the one I liked so much. I tried other version because I liked that one so much. It is hard to explain. The writing was good, the graphics excellent and the the voice acting too. It had no problems and looked and sounded great but there was nothing there. It felt like a machine. I could feel a lot of money was spent to make it and they did it very well but there was no heart, it was procedural. This, then that. AAA game.

I sometimes feel like I can feel what the developers were thinking when they put things in games, in the games I like best. It feels like they really cared and the company let them. AAA games do not always do that. I cannot think of one right now that did.

It is hard for me to explain what makes a game feel like people made it and a game that feels like a company produced it. Most of the games I found on Xbox Gamepass. I am getting the name wrong but Gamepass is part of it. It seems like people used a recipe like for making cookies. One day I started noticing it felt that way and I stopped playing most games.

Now I just play MSFS 2024 and I am learning DCS (Digital Combat Simulator), both flying games.

There are such wonderful people in gaming. They care so much. People make mods and work so hard on them they must love the game because they are not making money but people thank them a lot.
 
I sometimes feel like I can feel what the developers were thinking when they put things in games, in the games I like best. It feels like they really cared and the company let them. AAA games do not always do that. I cannot think of one right now that did.

It is hard for me to explain what makes a game feel like people made it and a game that feels like a company produced it. Most of the games I found on Xbox Gamepass. I am getting the name wrong but Gamepass is part of it. It seems like people used a recipe like for making cookies. One day I started noticing it felt that way and I stopped playing most games.

Yes, this is pretty much what happened for me. I dont remember if I told you about that or not.

This was like... some number of years ago, I think. Right around the time Diablo 3 came out. That was the last AAA game I bought before spotting all the problems that the industry was at that point starting to blatantly show. Diablo 2 had been a brilliant game, so good that an entire genre spawned from it. But D3 was... corporate. It didnt want you to have fun. It wanted you to have an addiction and give them more money.

No heart, no love, just a frozen coin slot.

The rest of the AAA side of the industry followed suit very fast and kept getting worse.

I jumped ship at that point. I didnt stop gaming, mind you: but I did stop with AAA gaming. I discovered my all-time favorite game, The Binding of Isaac, which is NOT a corporate creation, and was introduced from there into non-AAA gaming. Never really looked back.

Like, a game doesnt have to be perfect for me to like it or something. Some games I like are really quite flawed. Even Isaac has its issues.

What I care about though is that the people behind the game care about the thing they make. And that they are allowed to be creative. That's the stuff I'm going to actually enjoy and remember.

I actually recently went back and gave AAA a bit of a try again, because hey, if I'm gonna complain about it, I should have at least played a couple of recent ones. And just.... *sigh* Yeah, I think "sigh" sums it up.

Not that there arent ever exceptions. But overall it's just "sigh".


I'll stop typing there, I'm on a Steam Deck at the moment, docked without a monitor, it's a bit hard to deal with text on here. Keyboard is bigger than the device is. Lovely gizmo though, got it very recently.
 

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