That just seems like another stereotype though.
The reason why PSN or Xbox live doesn't have as much games on there is due to the higher focus on quality control. Steam has a lot of stuff, sure, but a shocking amount is shovelware garbage. Some stuff on top of my head on Playstation that's not in the genres you're mentioning are Catherine Full Body, Night in the Woods, and AI: The Somnium Files. They are more inherently niche, yes, but the first 2 managed to sell decently well.
Edit: I just remembered that Sony even promoted a furry dating sim at a PS5 event.
That's not quite the case, actually.
When I'm talking about those things, I'm actually not at all counting any of the shovelware or asset-flips... as far as I'm concerned, those dont even exist on the radar. And I've learned how to sift through Steam in such a way that, for me at least, they literally dont even appear while I'm browsing. Most people that use Steam enough simply wont run into the things. Though yes, they do appear in extreme numbers, though it sure aint just on Steam. I've always wondered what kind of devs actually think anyone will buy those? But I digress.
No, I'm thinking of the bazillions of not-sucky games I'm familiar with or have heard of / seen. Considering the sheer ridiculous amount of free time on my hands, well.... yeah, I've seen alot at this point.
A couple of examples are Factorio, Train Simulator, The Coin Game, Overcrowd, Airport CEO (just bought this, yes it's a dumb title, they could have come up with a better name, but it's darned good), Superflight, a large assortment of city builders, various economy/trading games (no way I could list them all).... and too many more.
Now, those are just what I refer to as "calm" games, as I said. Though I suppose Factorio does have the "defend against bugs" aspect but that sure aint the point of it and quite a few players turn that off.
When it comes to OTHER stuff? Hoboy. NO WAY I could list even a fraction of those. Not even just from my own personal collection. Of the 680 games on my Steam list, probably less than 30 of them ever hit consoles. And that's JUST Steam, and just my own personal collection. The number gets outright insane if you go onto Itch.io. Note also, my library of games does not contain any duds... I research my purchases way, way too well for that. If I buy it... it is good. The only way I'd ever touch something trashy is if I thought it'd be hilarious, but I've never found much reason to do that when I could just watch someone like Jim Sterling do it.
Now, if we also go into entire genres that are missing (or mostly missing) the big one that comes to mind for me is roguelikes (and I dont mean things like Isaac or Gungeon)... those are extremely common on PC (it's a huge genre these days) or even Mac, but very, very, very rare on consoles, and those few that do appear on consoles are.... simplified, to put it mildly (or just really bad). There's also RTS games, which simply dont work on consoles (need a mouse and keyboard due to how they work). Not in the way they're meant to. Some devs HAVE tried in the past, but always to disastrous/hilarious effect... I dont know why anyone even bothers attempting to do that. Not that I like RTS games anyway...
And I'm not even going to talk about things that require an entire keyboard or giant loopy peripherals (alot of vehicle sims center around that... hell my Flight Sim 2020 setup takes up half the bloody desk and I dont even have all of it yet, still more parts to buy). Dunno what it is with PC gamers and giant peripherals but it seems like alot of them have at least a couple. Simulators sure got popular.
Feh, sorry, I'm rambling again. It occurs to me that typing on here is a bit of a stim, and I stim like crazy when everything is hurting, not to mention spacing out and being generally confused more. I hate this time of year, I'm so tired of taking pain pills.... Ugh, need some Advil. Again.