My experience is quite limited. When I was younger I played Final Fantasy 7, 8 and 10.
The biggest amount of time played of any games was in the Phantasy Star series. Namely Phantasy Star Online on the Dreamcast and years later on the Gamecube. On the DC my dad limited me to 2 hours online a week. Miraculously for an MMORPG it had an offline mode. For the world's first console MMO it was quite ingenious. On the GC you could even play offline split screen. I rediscovered it on private servers around 2008. Probably sunk well over 10,000 hours on that game.
Then came Phantasy Star Universe on PC. Played that religiously until the servers shut down. Then went onto the Japanese one to continue. Several years after the official server shut down, work began on PSU Clementine. Currently offline as they finish the last few aspects of the game. It had been in a playable alpha state for over a year prior to the shut down in January.
Finally, Phantasy Star Online 2. Whilst a western release has only occurred this year, I've been playing on the Japanese server for nearly 8 years. Thankfully a dedicated group of coders and translators have made a 3rd party executable that regularly patches and translates the game.
I've tried a lot of proper MMO's over the years. But never enjoyed any half as much as the PS series. Whilst the original Genesis games were turn based, PSO onwards became a hack and slash style, instance based online experience. It's been some of my happiest moments in gaming playing that game.
One thing I will say however is that PSO2 has moved slightly away from the relaxing gameplay style that PSO and PSU were. It's more frantic on PSO2, but the combat technicality and graphics are hugely improved. There's only one big issue, which is that I don't like anime anymore and PSO2 is 101% anime.
Anyone interested in the game should give it a go as its free to download and play.
Ed
If PSO2 was on Windows already (currently XBONE only.... bleeeehhhh) I'd have already grabbed it (I usually wont touch 3rd party stuff... I've done that before and it usually only results in wanting to stab something). Had the GC game way back when. It was amazing. Just amazing. It was THE reason I had a Gamecube. Absolutely adored it.
I've played about a million MMOs since, and I could never figure out why more werent like that one. The combat was so good. A far cry from the "stand there and rattle off the same string of spells over and over" sort of combat that most MMOs use. Not that that sort of combat was bad. When done right, it worked very well. But it wasnt PSO combat.
Though PSO2, I wonder if it still has a solo mode? I haaaaaaaate dealing with other players these days. Even in other MMOs, usually the games I'd play had instanced areas, so I could have said zones entirely to myself to do quests/missions/whatever. Though I did group up every now and then, but... yeah I'd have more trouble with that today. Too many bad experiences with other gamers.
But yeah, I used to love that genre. I played so many of them. It's also what got me into beta testing (which I still do totay, but with indie games). And then WoW happened. It came, it conquered... it completely corrupted the genre. Destroyed everything I loved about it. Unique, interesting MMOs died fast. And new ones? Hah. Lame corporate idiots all made the same decision all at once: "WoW prints money, so if we copy WoW, WE will print money! HERP DERP BLERP SQUEEEEEE" and that went about as well as I thought it would. The ONE game that was truly different was City of Heroes, which I loved just as much as I'd loved PSO, but NCSoft was involved... that didnt end well for anyone. Bad company, that one, known for wrecking things that they touched. I *loved* CoH too. That had the best combat system and character customizing/building ever. It was amazing. I wish it was still around (as well as the other, earlier MMOs that were interesting, like Anarchy Online). But no. Only WoW clones now.
Aaaaaand after a quick nostalgia-fueled look, I find out just now that Anarchy Online is STILL FREAKING RUNNING. What? Okay, NOW I'm interested. That game was amazing back then. It had some really crazy ideas. Like one class, the Agent, that could sort of morph into any other class, which sounds crazy strong but it was a very hard class to use. Loved that one though. The game was good at solo content, too.
Seriously though, that game is *OLD*. Back when I played it, was when MMOs still cost like $15 per month to play. Free to play? Wasnt a thing yet whatsoever. That's how old it is.
And I immediately find some LP series of it in it's current form... yeah, gonna watch those. If it looks like it's still good, I just might jump back in. Sure didnt think I'd see THAT today.
Well, this thread has come in handy, then. I wouldnt have thought to so much as glance at that otherwise. I really do miss playing those. Well, the ones where soloing is viable, anyway.
You know what I also miss... Everquest. I mean the original. The older versions. I wonder how many MMO fans these days know what a "corpse run" is? Those words were every player's bane, back then. I dont think EQ uses that concept anymore (or much of the other stuff that made it crazy hard).
I wonder how the heck I got my mom to let me spend on those. All these years later, and I cant make sense of that.