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Getting a new PC

I just thought, if you wanted to see what some place looked like, tell me its name and where it is and I could fly over it and record it and post it here.
I don't have any requests but I'm glad you can use it to explore other parts of the world. As you mentioned, you would never really travel to any exotic places in real life but now you get to see more of them if you want to.
 
Another thing to watch with running such a robust computer with the potential for very high temperatures. Especially if they should jump dramatically regardless of the load in real time.

A classic example of what can go wrong with liquid-cooled AIO technology:

 
I just thought, if you wanted to see what some place looked like, tell me its name and where it is and I could fly over it and record it and post it here.

Makes me wonder if MSFS can defy restricted airspace. -Or not.

Try a low altitude flyover of:

1) the 1600 block of Pennsylvania Avenue, Washington DC.

Or

2) 1000 Colonial Farm Road, Langley Virginia :p
 
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Makes me wonder if MSFS can defy restricted airspace. -Or not.

Try a low altitude flyover of:

1) the 1600 block of Pennsylvania Avenue, Washington DC.

Or

2) 1000 Colonial Farm Road, Langley Virginia :p

It is just a game but I still wonder if that could get me in trouble, make me look suspicious. At work once I was tricked by someone and I got fired.
 
It is just a game but I still wonder if that could get me in trouble, make me look suspicious. At work once I was tricked by someone and I got fired.

It's a simulation. No such worries.Just a matter of how accurate it is, or whether or not it can recreate the ground in terms of such airspace.

How would one practice landing or taking off from at Reagan National Airport? The airspace to do so exists, but it's a tight space to fly through. See below. Not far at all from the addresses I posted. If you were to turn due west, you'd probably be over my former home in seconds.



Another interesting thing to try is to land at the Cyril E. King Airport in the US Virgin Islands. Allegedly a very sudden drop and then you land on a short strip. Or the airport at the "Rock of Gibraltar". Try not to hit any pedestrians or cross-traffic on the airstrip at Gibraltar. (if it's rendered accurately.)
 
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It's a simulation. No such worries.Just a matter of how accurate it is, or whether or not it can recreate the ground in terms of such airspace.

How would one practice landing or taking off from at Reagan National Airport? The airspace to do so exists, but it's a tight space to fly through. See below. Not far at all from the addresses I posted. If you were to turn due west, you'd probably be over my former home in seconds.



Another interesting thing to try is to land at the Cyril E. King Airport in the US Virgin Islands. Allegedly a very sudden drop and then you land on a short strip. Or the airport at the "Rock of Gibraltar". Try not to hit any pedestrians or cross-traffic on the airstrip at Gibraltar. (if it's rendered accurately.)

I am not sure if you are asking rhetorical questions or asking me. I hear about a lot of real-world pilots who use it to practice. They talk about how accurate it is so they can plan trips.

My friend who I play with and got me the PC, was a pilot. His brother is a professional pilot in his 60s and his brother trying the game at my friend's house was amazed at how accurate it was. He talked about it getting small details right.

the game has the options for assistance. I am new so I use a lot though less now. I also have to use rudder-assist because I cannot use rudder pedals, I wish I could. You can turn all the assistances off and it is very hard to fly unless you know maybe almost as much as a real pilot. With settings like that if you forget one thing or make any mistake you pay for it, there are problems, it will not let you get away with anything.

When I get better I will learn to fly a helicopter in the game, I have no idea how to control it now. When I can do that I will fly over a house I lived in when I was young. I know that neighborhood very well. I could see how accurate it is.

The aircraft made for the game are two kinds, I am not sure what the other kind is called but there are add-on aircraft you can buy they call "study level". They are supposed to be 100% accurate of the real ones.

If I can remember I will try taking off and landing at Reagan National Airport and record the video, then you can see.
 
If I can remember I will try taking off and landing at Reagan National Airport and record the video, then you can see.

You're overthinking this. If there was some real concern on the part of the authorities, it's conceivable that the program would not even include this airport. But clearly it does. Not to mention that this product is developed in France by Asobo Studio. Not Microsoft itself. Did you know that?

Asobo Studio - Wikipedia

No hidden agenda here, only what I'd really like to see is how the simulation behaves flying over restricted airspace in such a confined area along the Potomac River. Whether the program acknowledges it or not, and if so what it does. Ultimately on my part it's just to get a sense of how real the program is or isn't, but also how it handles that which it cannot fully recreate. Not to just land there, but to see how the program handles wandering west, north or east of Reagan National. -Restricted airspace.

Also some other airports I mentioned, assuming they exist within the program. Obviously my curiosity compelled me to look up some of this stuff...but most of it remains a mystery to me. My family used to a get a lot of feedback over such issues many years ago, as two of my parents' good friends were both senior pilots for American Airlines. But I have little understanding of just how well or not MSFS renders some of such things, if at all.

I played a simulation with a Russian "Hind" Helicopter years ago....it wasn't pretty. But it also wasn't anywhere as authentic in comparison back then.
 
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You're overthinking this. If there was some real concern on the part of the authorities, it's conceivable that the program would not even include this airport. But clearly it does. Not to mention that this product is developed in France by Asobo Studio. Not Microsoft itself. Did you know that?

I did not know that at all. I thought Microsoft made it. I hear the name Asobo a lot though. People always say good things about them. People say a lot of bad things about Microsoft but I think it is the most wonderful game.

All my life I have been tricked. I think literally so I believe what I hear and kids thought it was funny to make me believe things then laugh because I did. Adults have played tricks on me too. At one job someone got a lady upset then got me to talk to her. The person who got me to talk to her suddenly stopped talking and stood away. Then it seemed like I was the one who started it and I got fired.

At a ship chandlers ( a business that sells parts and supplies for maritime) I used to shop at, an employee asked me to come with them so they could talk with me. They were very nice. The spoke quietly and softly. I could tell they were trying not to be rude or upset me. They told me the manager of the business was treating me badly. I did not know that. They were warning me. Maybe the manager was playing tricks on me I could not see.

I cannot tell when someone is tricking me. The kids at school were being normal, I think they liked to trick each other and maybe they all did it to each other so I am not saying it was wrong. But I could not play with them like that. My brain does not work that way so I always felt hurt.

Maybe adults think it is funny too or some have actually wanted to see me in trouble, I do not know. So I have to be careful. You said 'restricted' so I thought maybe you knew there could be trouble for me but were trying to get me to do it anyway. I hope you understand I feel like I have to be careful when people tell me to do things.
only what I'd really like to see is how the simulation behaves flying over restricted airspace in such a confined area along the Potomac River. Whether the program acknowledges it or not, and if so what it does. Ultimately on my part it's just to get a sense of how real the program is or isn't, but also how it handles that which it cannot fully recreate. Not to just land there, but to see how the program handles wandering west, north or east of Reagan National. -Restricted airspace.

That would be so neat, I would love it if I tried flying some place I was not allowed to and got some kind of serious warning. That would be so great. I want things to be like real life flying. I told my friend it would be a great feature you could turn on if you could actually lose your license or have it suspended for a while so you could not fly in the game. That would be so amazing. If it was something you could choose then it would make you concentrate super hard, learn all the laws and rules. Every flight would be serious instead of just playing. It is like playing a game on its hardest level. The first time I did that it was like I was playing a whole new game.
Also some other airports I mentioned, assuming they exist within the program.

I just checked and Microsoft Flight Explorer 2024 has 40,000 airports. There are tiny uncontrolled (no air traffic controllers) airports on islands in Washington state. In Florida. You can find the tiniest ones in Iowa, anywhere. My favorite is S03, Ashland Oregon. That one is very hard to land in if you come over the mountains. In a very short distance you have to drop thousands of feet without increasing your speed too much then land on a short runway and be ready to brake quickly enough to make a sharp turn to the parking area. If you miss the turn you go into gravel that can catch the nose wheel and tip the plane.

I wish you could see all of it. Burbank airport is a favorite with people. I like it a lot. Too much to talk about. I would be so autistic and go on and on. Just a little more please.

In the game you can adjust the master volume or separately the engine and other sounds. Flying over Los Angeles I turned the volume down on the engine to almost nothing. If you could have heard what I did. I cannot believe how the developers things of absolutely everything, the tiniest tiniest detail. I heard the airframe creak, the controls in the fuselage moving but the most amazing thing and I still cannot believe they did this and I wonder how many people even know about it - they included the sound of a police car siren as I flew over and, it had a Doppler effect! Even though people would never hear it because they were flying and the engine and wind would be loud, never ever hear it, the developers still included real traffic sounds.
Obviously my curiosity compelled me to look up some of this stuff...but most of it remains a mystery to me. My family used to a get a lot of feedback over such issues many years ago, as two of my parents' good friends were both senior pilots for American Airlines. But I have little understanding of just how well or not MSFS renders some of such things, if at all.

I played a simulation with a Russian "Hind" Helicopter years ago....it wasn't pretty. But it also wasn't anywhere as authentic in comparison back then.

I have see the Hind in movies. If you talked to my friend you could have a great conversation, he seems to know every aircraft for more than the last 100 years.
 
I wish you could see all of it. Burbank airport is a favorite with people. I like it a lot. Too much to talk about. I would be so autistic and go on and on. Just a little more please.

Cool...lol. Tell me what you like about Burbank...

I ask because I landed there on an Air California flight decades ago, and while I'm not a veteran airline passenger I thought it was one of the hairiest airports to land in, as it involved a very sudden drop. Perhaps (or not) similar to the Virgin Islands. (I learned about the Gibraltar airport in a news broadcast a couple of years ago. Where they have a major thoroughfare that crosses the runway! And traffic control to dodge incoming aircraft didn't seem particularly sophisticated.

My main interest in this instance is a fascination with two things here.

1) The incredible scope of the simulation in terms of so many destinations across the planet. Which makes me in particular quite curious with how the simulation handles an area like Washington DC with airspace restrictions confined to a rather narrow corridor.

2) Your uber-powerful hardware platform to make the most use of this kind of software. Something I was never able to obtain and was one of the reasons I withdrew from gaming many years ago. I just could never afford the hardware it took to get the best frame rates at the time. Sounds fun just to hear someone elaborate on the visuals, let alone share them in their own presentation.

Sure to a limited extent I can answer some of my questions through YouTube presentations, but I'd much better prefer to hear your experiences on a more personal basis. So I could see that some of what I was asking probably did seem rhetorical, but that wasn't my intention. And no, I wasn't intending to discuss classified matters of what happens in restricted airspace. Just wanted to see if and how the simulation may handle such a thing.

I hear a lot of gamers comment on all kinds of the popular AAA games, but very few when it comes to flight simulations. So your feedback really matters. Though I don't expect to ever have the hardware platform to run it like you can. Oh well...just glad to see someone out there is killing it! :cool:
 
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