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I am retired from gaming forums now...

Orange Chocolate Crunch

Well-Known Member
I will come in and say a quick hello at Christmas on a few select forums. But other than that, I won't be bothering with forums for video games talk anymore.

There's way too many shills and casuals floating around like a bad smell on forums anyway. Especially with Resident Evil. Oh my God. I gave it up for the ghost with them, and I feel relieved. Seriously...

But the biggest gripe I have, is that message boards are really always so inactive. It is a bygone era now, with how social media now has groups in place for any topic, and I think that's where people hang out. Lately, it feels more and more like you're just wasting time, needlessly talking to yourself, because people are either not online using the same forums any longer, or they just aren't interested in your opinions.

However, Facebook lacks anonymity. It's worse than Twitter, in fact. And Facebook doesn't really allow the use of pseudonyms due to their policy. Or maybe you can use a nickname, but they still want your real name displayed, with the alias showing up in brackets next to it. And nope. No can do.

But yeah. Resident Evil fanboys. What can I say about them? You can provide more than enough proof (for years, mind you) that Capcom rips off other games, and copies ideas from famous horror movies. Do they care? Nope.

Do cash grab remakes with cut content matter at all to these so-called fans? Nope. Does doing lame Netflix shows with the race of the characters changed, and the plot being ridiculed, remotely matter? Nope. Not really.

Although I find in general, nobody liked the series with Lance Reddick anyhow, bar maybe a small handful of subscribers on Netflix who just watched it to have something to watch, and don't know anything about the lore in any case. So that's not exactly a point worth making.

But um, yeah. They're an awkward bunch. I've been playing the series since I was 13, and I'm nearly 37. It's simply not for me anymore.

The franchise is absolutely blooming convoluted as well, with how obscure the storylines are these days, and it's becoming almost supernatural. A far cry from those early games which were scientific. It's like Capcom just makes up any nonsense they can to milk it further, and copy other people's ideas. And since I know this already, I see no point in caring. Because at the end of the day, these gaming giants absolutely don't care about you, no matter what they say. Just like the celebrities people worship, don't care about their fans either.

You give them money, and that's where the connection ends.
 

Misery

Radiant Heart
V.I.P Member
But the biggest gripe I have, is that message boards are really always so inactive. It is a bygone era now, with how social media now has groups in place for any topic, and I think that's where people hang out. Lately, it feels more and more like you're just wasting time, needlessly talking to yourself, because people are either not online using the same forums any longer, or they just aren't interested in your opinions.

Yeah, I can sympathize with this one.

Used to hang out on specific gaming forums myself. Some were better than others, a couple of them held very long-term ramifications for me.

One in particular was related to an indie studio, the one that finally allowed me to achieve a childhood dream (doing some real game-dev work), and I found out only a week ago that their forum actually shut down (I'd not been there in like a year, mostly due to depression). Used to moderate there, too. It was not a happy discovery.

And all of this because of places like Reddit taking over. And Reddit is... well, I dont bother with that. Maybe it's just me, but it seems like any gaming section on there ends up being just this messy pile of memes and such... the only one I ever found even a bit useful was for Factorio. And I'm old-fashioned when it comes to things that resemble forums. Part of why I'm on this site.

But yeah. Resident Evil fanboys. What can I say about them? You can provide more than enough proof (for years, mind you) that Capcom rips off other games, and copies ideas from famous horror movies. Do they care? Nope.

Welcome to mainstream gaming. It aint just RE, most of the gaming community at large is like that. Give them something shiny enough, something that has TEH GRAFIX and some big name behind it, and they'll eat it up regardless of anything else.

And when you've got a series that's gone on as ridiculously long as RE has, well... eventually it's gonna mutate. It's inevitable, really. Those in charge typically dont *really* want to try something new... as in, make a genuinely new game in a genuinely new IP... because that's "risky" in terms of money. But they also reach a point where it seems like the usual IP is becoming stale, and "stale" isnt good for profit either... so they take it and revamp it, and it mutates. Seen it a million times. It can be either story-related, or gameplay, or both. RE seems to have gone with both.

But also Capcom is one of the more unpleasant companies. They arent as bad as Konami (hardly anyone is, really) but still, as with most of these publishers they do not and never really did care about any of their products. To the ones in charge, it's merely business, and that's where their interest ends.


Here's the question though: have you tried sinking your teeth into other things? The horror genre is a huge one, as gaming goes. There's all sorts of things to find. You arent going to find many things like the older RE games... those are, well, old, and definitely show their age a bit... but you can spot their influence in many things, since they were so iconic.
 

tkcartoonist

Tunes and Toons
All video games take from something else. Even the really old games did that. Old school video games (pre-PS1) would often take outside melodies for their music (E.G. Yuzo Koshiro lifted Enigma's "Sadeness Part 1" for the Streets of Rage theme). Elements of Sonic the Hedgehog people take for granted now came from Dragon Ball. There are more examples I could list, but I could go on forever. I don't let those things take away my enjoyment of a game.
 

Orange Chocolate Crunch

Well-Known Member
I know that, but it's definitely evident in every new RE game that they copy things that was released just a few years prior.

I actually noticed it because other YouTubers briefly mentioned this, minus the details. But then I began to notice it myself, and having never played or seen footage of the games at the time, I started an investigation.

Some website I used as a source even started to make a video I linked to a lot, private.

In Gears of War 3, you're in a squadron running around fighting tall ogres, called the Locust. In RE6, you have a team, with one optional co-op sidekick, in Chris Redfield's campaign.

The ogres in RE6 look the same, and so does the areas you explore. They also have it to where you can play around on a kid's slide in a park. So the video was a comparison video about the characters enjoying playing on the shoot.

Resident Evil: Revelations 2 has the same type of boss fight as the Bloater, where you, a young girl and one other person is in a room fighting a large thing called a Vulcanblubber. Basically, it's the "Bloater" of the game, that can throw fire at a distance like how the Bloaters use spores to attack you if you're not standing close to them. There are even running infected people that attack you at the same time, and you can use furniture to duck behind. After you kill it, you go through a window on the left side of the room. But that's what Joel, Ellie and Bill did as well.

They also included a dam section, a winter section where you hunt white rabbits while separated from the main character, and there's a girl immune to a virus. The game has the same crafting system, same work bench for doing upgrades, and there's the ability to see enemies through the walls, which wasn't in any previous RE game. They appear to be like brown smoke. So they certainly ripped off Naughty Dog...

Last but not least, Resident Evil Village has a similar house to the one in P.T. and a mannequin can follow you around in the new DLC they released recently. And the Silent Hill games feature mannequins that patrol the corridors. The only difference is that Rosemary Winters is in this world because she's connected to a machine set up by the main antagonist, so she's in a place that feels supernatural, but it's in her mind. But it's definitely a rip off.
 

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