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Misery's latest activity

  • Misery
    Misery updated their status.
    Wow that took a long time to render.
  • Misery
    What is "frequency response"? I tried looking that up, mostly just found more confusion.
  • Misery
    There are headphones that cost $2000?!?? But... why? Like seriously, why? I have ones that cost like 300, and a lot of that was just...
  • Misery
    Why not? If he's pushing you around, but you are still doing these things for him, that's just going to reward his behavior. If he...
  • Misery
    Frankly at this point, the very moment a politician decides to weigh in on something like this, I'm instantly very suspicious about it...
  • Misery
    Misery updated their status.
    This one took a while to do. Might not look like it but this is a 3D object. PC darn near exploded during that render. Then a little...
  • Misery
    S23 Ultra here. Heck if I even know what the differences are between other Ultra models. As it is, this is my first Android phone...
  • Misery
    Misery updated their status.
    Step 1: Wake up middle of the night with nose itch. Step 2: frustration at this. Step 3: flail in direction of tissue box and angrily...
  • Misery
    Misery updated their status.
    I just discovered I can turn my previous art things into color mappings with these. Also this is the resolution the previous one was...
  • Misery
    Misery replied to the thread The Sound Design Showcase.
    So, wait... this is all generative, is what it is? I'm not sure what in heck else I thought it was. I think I saw a bunch of code in...
  • Misery
    Misery updated their status.
  • Misery
    Misery replied to the thread The Sound Design Showcase.
    Wow this looks complicated. On one hand, cool sounds. On the other hand, no bloody idea what I'm looking at.
  • Misery
    Misery replied to the thread So I've started a major project.
    I have some other animations as well. The first one is the most interesting, because I dont understand how in the world I got...
  • Misery
    Misery replied to the thread So I've started a major project.
    My experience is mostly with XML. So, HTML with a different hat on. I mean, a VERY different hat, my previous stuff was all...
    • ArmoredCubeZoomHole3~.webp
    • ArmoredCubeZoomHole3Flashlight~.webp
    • GlitchObject.webp
    • ArmoredCube.webp
    • ArmoredBox2Fix2.webp
  • Misery
    Misery replied to the thread Heavy render and variations.
    Nah, that's waaaayyyyyy beyond me. I took a brief look at some GLSL code examples just now and... yeah all of that math and stuff...
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