Why are video games a popular scapegoat?
Honestly, I think it actually STARTED with all that nonsense during the arcade era... parents didnt understand the concepts, they worried about their kids getting "hypnotized" by the arcade units, local papers picked it up, ran the stories, got support... and then it just kept going from there.
People like Jack Thompson didnt help, later on.
It's a popular scapegoat now, and that in fact is the reason why it continues to be a popular scapegoat. A braindead cycle. Path of lowest effort for the most profit.
EDIT: Oh, and it's more than just that now.
Unfortunately, even I have to admit that there ARE genuine dangers in the industry now. Threats that arent clickbait. Issues born of corporate greed... you likely know what I mean. It's just that they arent THIS danger.
But they sure make it even easier to dupe parents into thinking that video games are Satan.
Something I wanted to say to you specifically:
Take news articles like this with a grain of salt. No... with a giant freaking yacht entirely made of salt.
I've said this before, and I'll say it again: news articles arent meant to inform you. They're meant to FUNNEL you... towards ads. THAT is very literally the point of an article like this. They use that headline to sensationalize it and get your attention, but they oh-so-conveniently "forget" to mention about 200 other details related to it, like the stuff that others in this thread have already mentioned.
That's one reason why I keep advising people to stop reading this garbage so much. If you wanna know about the world... get the heck out there and freaking experience it. Dont glue yourself to this nonsense, just believing everything they tell you. That's how they getcha.
As a VERY longtime gamer AND a VR user... I can tell you this article is a bunch of silly idiocy that truly is missing darned near all the details. Just focuses on what helps them get those sweet, sweet clicks. Dont fall for it.